/**
 * @providesModule TouchHistoryMath
 */

'use strict';

var TouchHistoryMath = {
  /**
   * This code is optimized and not intended to look beautiful. This allows
   * computing of touch centroids that have moved after `touchesChangedAfter`
   * timeStamp. You can compute the current centroid involving all touches
   * moves after `touchesChangedAfter`, or you can compute the previous
   * centroid of all touches that were moved after `touchesChangedAfter`.
   *
   * @param {TouchHistoryMath} touchHistory Standard Responder touch track
   * data.
   * @param {number} touchesChangedAfter timeStamp after which moved touches
   * are considered "actively moving" - not just "active".
   * @param {boolean} isXAxis Consider `x` dimension vs. `y` dimension.
   * @param {boolean} ofCurrent Compute current centroid for actively moving
   * touches vs. previous centroid of now actively moving touches.
   * @return {number} value of centroid in specified dimension.
   */
    centroidDimension: function (touchHistory, touchesChangedAfter, isXAxis, ofCurrent) {
        var touchBank = touchHistory.touchBank;
        var total = 0;
        var count = 0;

        var oneTouchData = touchHistory.numberActiveTouches === 1 ? touchHistory.touchBank[touchHistory.indexOfSingleActiveTouch] : null;

        if (oneTouchData !== null) {
            if (oneTouchData.touchActive && oneTouchData.currentTimeStamp > touchesChangedAfter) {
                total += ofCurrent && isXAxis ? oneTouchData.currentPageX : ofCurrent && !isXAxis ? oneTouchData.currentPageY : !ofCurrent && isXAxis ? oneTouchData.previousPageX : oneTouchData.previousPageY;
                count = 1;
            }
        } else {
            for (var i = 0; i < touchBank.length; i++) {
                var touchTrack = touchBank[i];
                if (touchTrack !== null && touchTrack !== undefined && touchTrack.touchActive && touchTrack.currentTimeStamp >= touchesChangedAfter) {
                    var toAdd; // Yuck, program temporarily in invalid state.
                    if (ofCurrent && isXAxis) {
                        toAdd = touchTrack.currentPageX;
                    } else if (ofCurrent && !isXAxis) {
                        toAdd = touchTrack.currentPageY;
                    } else if (!ofCurrent && isXAxis) {
                        toAdd = touchTrack.previousPageX;
                    } else {
                        toAdd = touchTrack.previousPageY;
                    }
                    total += toAdd;
                    count++;
                }
            }
        }
        return count > 0 ? total / count : TouchHistoryMath.noCentroid;
    },

    currentCentroidXOfTouchesChangedAfter: function (touchHistory, touchesChangedAfter) {
        return TouchHistoryMath.centroidDimension(touchHistory, touchesChangedAfter, true, // isXAxis
    true // ofCurrent
    );
    },

    currentCentroidYOfTouchesChangedAfter: function (touchHistory, touchesChangedAfter) {
        return TouchHistoryMath.centroidDimension(touchHistory, touchesChangedAfter, false, // isXAxis
    true // ofCurrent
    );
    },

    previousCentroidXOfTouchesChangedAfter: function (touchHistory, touchesChangedAfter) {
        return TouchHistoryMath.centroidDimension(touchHistory, touchesChangedAfter, true, // isXAxis
    false // ofCurrent
    );
    },

    previousCentroidYOfTouchesChangedAfter: function (touchHistory, touchesChangedAfter) {
        return TouchHistoryMath.centroidDimension(touchHistory, touchesChangedAfter, false, // isXAxis
    false // ofCurrent
    );
    },

    currentCentroidX: function (touchHistory) {
        return TouchHistoryMath.centroidDimension(touchHistory, 0, // touchesChangedAfter
    true, // isXAxis
    true // ofCurrent
    );
    },

    currentCentroidY: function (touchHistory) {
        return TouchHistoryMath.centroidDimension(touchHistory, 0, // touchesChangedAfter
    false, // isXAxis
    true // ofCurrent
    );
    },

    noCentroid: -1
};

module.exports = TouchHistoryMath;
